We offer talented young programmers, visual artists, and designers a comprehensive multi-year program in game development on Saturdays and after school at our Manhattan office.
In underserved public schools across New York City, we offer 500+ students exposure to basic computer science through game design classes co-taught with DOE teachers.
The School of Interactive Arts is divided into two tiers - the Game Design class, where fundamental game design skills are learned and honed, and the Game Studio, in which students complete original portfolio projects over the course of a year.
Students in SIA’s Game Design class learn three primary skills: Unity Engineering, Finite State Machine Programming, and Program Design. Successful completion of the Game Design curriculum results in promotion to the Game Studio and opens the student to further opportunities including access to advanced training and personal equipment.
For a complete guide to our program and its curriculum, please view the SIA Prospectus.
SIA is a pre-college program for New York City high school students who demonstrate high achievement in one or more aspects of game development. We offer classes in programming and design on Saturdays during the school year and weekdays during the summer.
If you live in New York City, are between 9th and 11th grades, possess a strong desire to learn game development and have a background in programming, digital art/animation, music composition, or creative writing, you're a perfect candidate for the program.
Simply use the form above. Admission to the program for the 2017 school year opens on January 1st.
Our curriculum focuses on pre-professional game development skills with the goal of enabling you to create original, polished projects in two years. In year 1, you'll learn the fundamentals of Unity Engine usage and programming. In year 2, you'll take your skills to build a single high-quality game demo. While learning programming, you will also have the opportunity to develop your skills in other game development disciplines, including art, animation, music, and narrative writing.
Yes! One of the main goals of the SIA curriculum is to teach you how to be an entrepreneur and sell your games yourself, without relying on an outside publisher. Our alumni have created successful crowdfunding campaigns to finance the completion of full games based on the demos they created in the Game Studio. SIA faculty can help you polish and pitch your game, and once you've successfully funded it, work with you to launch your product on a commercial platform like Steam or the iOS App Store.
SIA is free - there is no cost associated with our classes. Our program is made possible by the generous support of the Adobe Foundation.